
The avalanche itself is completely harmless to the player and does not affect their vehicle in any way, however the brief reduced visibility it causes can pose risks of colliding with unseen traffic. While racing across the aforementioned bridge, an avalanche will occur. Vehicles with lower speeds are advised to take extra care when attempting to launch from the first ramp adjacent to the upper section of the bridge, as their lower jump clearance can often result in a wreck. Here, there are numerous ramps and ledges to facilitate stunts, barrel rolls, flat spins and air-speed maneuvers. The two split roads re-unite and take the race over a stretch of track which leads to a winding white bridge. This is near what appears to be a bridge that is under construction, as evidenced by the presence of cranes in the area and some unassembled building materials.įollowing a left turn that allows for wider drifting, the road bifurcates into two possible routes: on the right is a long straight path that has curved ramps on both sides of the track(only on the regular version) which is scattered with destructible boulders, and on the left is a curved path which has a partial landslide as an obstacle in the road.

On the regular version, the race begins on a section of road lined with flags for the racing events held there and flags for the host country. On both tracks, the Start Line is in the same location.

The major differences are that a snowstorm has covered the area, thus making the sky look dreary, and that the big jump is inaccessible. The reverse route, with the same starting point. The weather is set on a day with a clear blue sky.

Based in Switzerland like its predecessor, this rendition of the Alps has two tracks:
